Posted by Mark on Saturday March 7th, 2015 at 2:19pm
In this installment, I'll wrap things up by integrating some of my existing work with collision detection code to lay the groundwork for a basic platformer - working example included.
Posted by Mark on Monday February 16th, 2015 at 3:00pm
Okay, so that doesn't sound that great. But seriously, in this tutorial, I'll show you how I made a platformer without as much work as you might think.