Push Button, Receive Code

Programming tutorials, games, music...free beer.

GUI

SFML Typewriter Class

Posted by Mark on Friday July 3rd, 2015 at 9:41am
In this tutorial, I'll share my implementation of a typewriter class for displaying information in your games. I will also show you how to implement the class using the PIMPL c++ idiom.

How to Make a Space Invaders Clone with SFML Part 5

Posted by Mark on Monday June 16th, 2014 at 12:23pm
In the next to last installment of this tutorial series I'll wrap the game up with a level, complete with a boss fight.

How to Create Simple Buttons for your SFML Game

Posted by Mark on Thursday February 20th, 2014 at 1:27pm
In this tutorial, I will walk you through the creation of a GUI component for the game N.A.S.I.C., aptly named "button". That's right, behold the button, in all of its hoverable and clickable glory!

How to Make a Space Invaders Clone with SFML Part 4

Posted by Mark on Thursday February 20th, 2014 at 1:13pm
In part 4 of this series, I'll show you how to handle some basic options and settings for N.A.S.I.C.

How to Make a Space Invaders Clone with SFML Part 3

Posted by Mark on Monday February 17th, 2014 at 5:32am
In part three of this series, I'll step through the design and implementation of the main menu for N.A.S.I.C.